By Victoria Wheeler
I have a strong interest in death. Not a morbid interest, just curiosity. I’ve long wondered how it could be possible that we highly complex human beings could simply ‘go away’, shut off like a lamp. Surely there must be more to death than, well, nothing. The ‘spark of life’ is too glorious to simply dissipate at death.
After the loss of a couple of grandparents when I was a child, and a near death experience from a severe bout of nephritis when I was 17, I decided long ago not to fear death, but to research the possibility of life after death. I’ve had other personal experiences (which I won’t go into here) that piqued my interest further and colored my assumptions and conclusions. I’ve read about ‘the after life’ and found lots of information on the Internet, joined groups and discussed the subject with my fellow human beings.
So it was no big stretch for me to look for my fellow avatars’ expressions of interest in life after death in Second Life. When I have the time (lots of that lately since I was laid off in May), I make like Kolchak:The Night Stalker and on the basis of keywords like death, after life, reincarnation, I teleport to various destinations. I found the ‘Death By Design’ exhibition in Zarflabbo that way, and made the acquaintance of its creator, VirLucis Hush.
This past week I stumbled upon a sim called AfterLife. After a few [ironic?] attempts to land there, I succeeded. AfterLife is a well-made interpretation of ancient Egypt, of perhaps how ancient Egyptians would picture their after life, with many-columned, colorfully decorated buildings, statues of Isis and Bast, Nile river barges, mysterious trap doors, and even an underwater temple. I was completely alone there, and took that opportunity to explore it’s nooks and crannies.
I was very impressed by the beauty of the AfterLife sim. It is obviously built with care and concern for design and detail. I was all alone there, so I realized it was a ‘work in progress’. As I sat in one of the temples enjoying the solitude, what I thought was a sign caught my attention. As the ‘sign’ came into full rez for me, I saw it was a vendor for women’s clothing, a decidedly un-Egyptian outfit, at that. It then occurred to me that this AfterLife might have a purpose other than to be a place one would visit in a lucid dream. It’s a shopping mall!
Needless to say, I was stunned, if not a little disappointed. In restrospect, I should have seen it coming. I knew the sim to the north of AfterLife was a large commercial venue, and the owner of that sim also owns AfterLife. Rattled at my naiveté, I wandered over to the retail sim. There I purchased an ancient Egyptian princess costume and lots of matching jewelry. After all, I want to be ready for my AfterLife.




